They say their own name a lot
Every while or so, this game pops up. To others, this game isn’t anything special, which is probably why nobody talks about it. But to you… you realise that this particular game has something that would’ve been considered innovative by the masses if it weren’t for its poor marketing campaigns. For the most part, not even I stumble across these “gems” because most of them don’t even seem like “gems”. But this one, in particular, seemed noteworthy since it’s just going around and discovering different species. If you haven’t heard of it yet, then that game is Bugsnax.
So this game has some strange worldbuilding to it, but not in a weird way, which is, in fact, quite delightful. First off, there’s nothing to know; you just go around looking at different animals made out of food (you can’t even die in the game). It’s all about the quirkiness with this game because before I get to the “creatures” in it, allow me to tell you what the characters are. If I had to describe them in a nutshell, I’d say they look like multicoloured novelty trash cans covered in fur, with arms and legs for some reason, and their personalities are defined by one very prominent quirk (scam artist, paparazzi, and anything else that you might think of). Basically, this game is mostly about vivid colourfulness and eccentric wildlife, which is why it caught my attention. But that’s not the coolest thing yet.
Did I mention that all the animals are self-aware food? Well, I did now, and what you do in the game is catch them and then feed them to the other characters, which are called “Grumps”, by the way, something I should’ve said earlier. Part of their bodies transform based on what they ate, and you can make them look quite ridiculous. Suddenly, they’re no longer trash cans; they’re pretzel people and oversized bipedal coca-cola cans. I assume that this description might seem odd to people who haven’t played the game, but the Grumps can be morphed into some really odd body specimens. But before you get to that part, you’ll have to tolerate the animals’ (which are, again, food) “noises” that they make throughout the game, and YOU WILL hear a lot of the same thing…
Googly eyes… so many googly eyes!
So per the game’s features, you go around this wilderness filled with flying lollipops and hamburgers walking on four legs, among other crazy looking food-animals that, in truth, are just walking food with googly eyes. But whatever they look like, they most definitely taste what they look because the Grumps (again, that’s how they call the characters) love to eat them. What’s even more true is that I want to understand how such a fauna is possible more than the actual problem I need to discuss. The natural occurrences that happen in the game are biologically impossible. For example, this creature is basically a pickle jar with googly eyes glued to it, and the pickles are the legs, so if it is a creature, where are all of its internal organs? An oddity indeed, but that’s a discussion for another time (that will most likely never come). The real problem is something else.
As an adult, I long stopped following Pokémon. But sometimes, the question comes to me: whose idea was it to have the Pokémon say their own name as an animal sound? If you were ever annoyed by the sound a creature makes, it should be its own species name, no matter how colourful that creature is. And Bugsnax does exactly that since the very edible animals you come across in the game will only ever utter one sound, which the Grumps take to be their species name. One “sound” in particular that got stuck in my head for a while was that of a corncob jumping between trees, called a “Cobhopper”, and I heard that word a lot.
Let me just say that this is either hilariously annoying or annoyingly hilarious. But I can’t decide what is more inclined. But if you find it annoying (that is, hearing the same annoying sounds over and over), only then is it a problem. The last thing anyone gamer wants is to have annoying sounds stuck in their head, so here are some things to do about it.
Googly eyes… so many googly eyes!
The first thing that I can think of is changing the language (because you have been playing in English up until now). Try playing it in Spanish or French, and then tell me how it’s like because I won’t go back to playing it, and I have no idea if it’s in another language besides English.
The next solution is even better: go to the options menu and adjust the volume in whatever audio category is the animal noises. That usually works.
And then there’s the thing that everyone else does because it’s the simplest: move on to another game. I mean, I really liked the game, but I don’t think that it’s for everyone.
Clearly, I could’ve done better
So yeah, I don’t have any solutions regarding the design choices the developers make. In the end, the creatures are saying the same thing repeatedly because the developers decided it that way. Regardless, if you have a better solution, be sure to tell me.
Bugsnax is a fun game; if you just want something that doesn’t stress you out for a change and it’s just about going around and appreciating a weirdly edible nature, then you should try it out since it was fun enough to discover all the food species.
Frankly, I’m not sure what the issue was that I was trying to talk about. I wanted to talk about the creatures themselves over and over in regards to learning languages. Still, I already wrote about that, and that’s when I hit a dead-end. But I was already in the middle of writing this article. I said, let’s just go with it and see where it leads.
Anyways, most of the word count for this article is at the beginning, which is very noticeable, and reached my word cap. I shouldn’t push it, so I’ll stop by saying that I’ll plan it better next time.